The Beer Distribution Game

Computational notebooks, System Dynamics Models, Agent-based Models and A Reinforcement Learning Algorithm
Keywords

agent-based modeling, system dynamics,abm, bptk, bptk-py, python, business simulation, reinforcement learning, q-learning

The Beer Distribution Game

Computational notebooks, System Dynamics Models, Agent-based Models and a Reinforcement Learning Algorithm

The Beer Game was developed in the 1960s at MIT to illustrate how difficult it is to manage dynamic systems – in this case a supply chain that delivers beer from a brewery to the end consumer.

This repository contains computational notebooks, simulation models and AI training algorithms that explore the game in depth.

Please read the companion blog posts on the transentis blog.

Have a go at playing the Beer Game (on your own or – much more fun – in a group) before you read the notebooks:

You can play the online alone or in a group on our beergame website.

Contents

Notebooks

The model library contains a number of pages. The key ones are:

Models

This repository contains three simulation models of the Beer Game: